root/trunk/server/slabs.h @ 739

Revision 739, 1.1 kB (checked in by dormando, 21 months ago)

Don't re-calculate the slab class id for slabs_free() either.
This + previous patch slightly reduce user CPU time, especially during heavy evictions.

Line 
1/* slabs memory allocation */
2
3/** Init the subsystem. 1st argument is the limit on no. of bytes to allocate,
4    0 if no limit. 2nd argument is the growth factor; each slab will use a chunk
5    size equal to the previous slab's chunk size times this factor.
6    3rd argument specifies if the slab allocator should allocate all memory
7    up front (if true), or allocate memory in chunks as it is needed (if false)
8*/
9void slabs_init(const size_t limit, const double factor, const bool prealloc);
10
11
12/**
13 * Given object size, return id to use when allocating/freeing memory for object
14 * 0 means error: can't store such a large object
15 */
16
17unsigned int slabs_clsid(const size_t size);
18
19/** Allocate object of given length. 0 on error */ /*@null@*/
20void *do_slabs_alloc(const size_t size, unsigned int id);
21
22/** Free previously allocated object */
23void do_slabs_free(void *ptr, size_t size, unsigned int id);
24
25/** Fill buffer with stats */ /*@null@*/
26char* do_slabs_stats(int *buflen);
27
28/* Request some slab be moved between classes
29  1 = success
30   0 = fail
31   -1 = tried. busy. send again shortly. */
32int do_slabs_reassign(unsigned char srcid, unsigned char dstid);
33
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